The floor spikes seem WAY too hard, even on "easy" difficulty, also the moving enemy kinda seems to have too large of a hitbox. When the player is 1 move from him, I got the feel that I can still get closer without getting hurt. I really like the graphics and dialogs (are they dialogs when you are talking to a sign?)
Hello, Yes, the spikes can be tricky. and had a time balancing the moving enemies. (but it's kind of meant to be hard). Thank you for the feedback. I'll look into trying to make it more fair .
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The floor spikes seem WAY too hard, even on "easy" difficulty, also the moving enemy kinda seems to have too large of a hitbox. When the player is 1 move from him, I got the feel that I can still get closer without getting hurt. I really like the graphics and dialogs (are they dialogs when you are talking to a sign?)
Hello, Yes, the spikes can be tricky. and had a time balancing the moving enemies. (but it's kind of meant to be hard). Thank you for the feedback. I'll look into trying to make it more fair .
Yes they are dialogues when talking to the signs!